Reply to Re: Graphics doesn't show up :/
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Hmmm... I have more trouble... The new idle animations doesn't play when dink stands still... It does show up if you paste them as a sprite on the screeen though...
Dink just stops in the current base walk frame when you stop moving him.
I use this to define idle seqs:
sp_base_idle(1, 910);
And this is the ini lines (they are temporary, from dinks original):
load_sequence_now graphics\alex\normal\idle\wlkidl_2- 912 250 33 70 -12 -9 12 9
load_sequence_now graphics\alex\normal\idle\wlkidl_4- 914 250 30 71 -11 -9 11 9
load_sequence_now graphics\alex\normal\idle\wlkidl_6- 916 250 36 70 -11 -9 11 9
load_sequence_now graphics\alex\normal\idle\wlkidl_8- 918 250 32 68 -12 -9 12 9
HELP me pl0x!!
Dink just stops in the current base walk frame when you stop moving him.
I use this to define idle seqs:
sp_base_idle(1, 910);
And this is the ini lines (they are temporary, from dinks original):
load_sequence_now graphics\alex\normal\idle\wlkidl_2- 912 250 33 70 -12 -9 12 9
load_sequence_now graphics\alex\normal\idle\wlkidl_4- 914 250 30 71 -11 -9 11 9
load_sequence_now graphics\alex\normal\idle\wlkidl_6- 916 250 36 70 -11 -9 11 9
load_sequence_now graphics\alex\normal\idle\wlkidl_8- 918 250 32 68 -12 -9 12 9
HELP me pl0x!!