Reply to Re: Changing the hardness for specific tiles
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I know you can do that, but I'm sure I read somewhere you can remap (if that's the word) the hardness to the tiles... So if for instance I replaced the rock tiles with cave tiles (dunno why I would, but I'm just using it as an example) then I could redraw the hardness so they would match the cave instead of the rocks. So I was wondering if there's any way to do that without screwing up anything else?