Reply to Re: Little help please
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void main(void) { //first we make sprite touchable sp_touch_damage(¤t_sprite, -1); } void touch(void) { if(&story == 1) { freeze(1); //fade down the screen after freezeing dink fade_down(); script_attach(1000); //&player map is the screen number &player_map = 120; //loads map load_screen(); //draws map draw_screen(); //we have to freeze dink again after wrap freeze(1); //where should dink appear? sp_x(1, 180); sp_y(1, 250); //let's fade up screen fade_up(); unfreeze(1); } else { //on the other condition do the same thing but //change loacation and screen number } }
I haven't tested the script so there may be typos
EDIT: Oh and you have to remove the wrap from editor...and the sprite must be hard