The Dink Network

Reply to Re: Making dead things talk

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
January 15th 2011, 12:52 PM
spike.gif
You can also change the dead guy's brain in void die() (to 0 for example), though you will still have to change his sequence manually so that the sprite will look like it's dead.