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Reply to Re: Cut-scene dialogue crashes game??!!!

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December 21st 2010, 09:58 AM
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Peasant He/Him Finland bloop
A Disembodied Sod 
Perhaps the hyphen in the dialog text after he walks to Y-110. It could also be too long for one line of dialog. You probably want to cut some of the other lines into multiple, in this script, too. They seem pretty long. Especially the last one.