Reply to Re: Need some help
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All the sequences? You mean all the frames?
If you need it to cycle frames, use a variable as a counter that counts up to the maximum number of frames. Then when it reaches the max, let it count back to 1 and repeat. Something like this for a sprite that has 15 frames:
If you need it to cycle frames, use a variable as a counter that counts up to the maximum number of frames. Then when it reaches the max, let it count back to 1 and repeat. Something like this for a sprite that has 15 frames:
int &counter = 1; forward: sp_pframe(&sprite, &counter); wait(100); &counter += 1; if (&counter == 15) goto backward; backward: sp_pframe(&sprite, &counter); wait(100); &counter -= 1; if (&counter == 1) goto forward;