The Dink Network

Reply to Re: Scripting problem

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
October 4th 2010, 04:36 AM
spike.gif
It might make sense, but &save_x and &save_y are actually pretty unnecessary for the purpose they're used in Original Dink.

int &crapx = sp_x(&current_sprite,-1);
int &crapy = sp_y(&current_sprite,-1);

from the external script works perfectly well to put the goodie in the right place... A lot of other stuff like say("`%I'm the spirit of the old sprite and I'm here to haunt you!",&current_sprite); doesn't, though.