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Reply to Re: Dink on Android, anyone?

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September 22nd 2010, 04:01 PM
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de
Peasant They/Them
 
Thank you...

I have to admit that I was working briefly on a Java version some years ago and only picked it up again as I wanted to do something for the Android platform.
If I had done more research, knowing that the iPhone version was in progress, then I would probably not have continued it.
But it's too late to stop now.
If anything, then it will just have helped to push you, Seth.
Or it turns out to be good DMOD development tool (the desktop version has already a script console).

Anyway, it wouldn't have been feasible without the legacy of the (ecrypted) source code and the number of DMODs around.
(And I have to confess I'm better a software developer than an artist of any kind)

Good luck with the iPhone version as well.