Reply to Re: Making new usable items
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MAN If you could be a bit more clear. But well...
Change graphics: Paint Shop Pro or something (I'm not good with that. believe me.)
script: No big deal, just
void pickup( void )
void arm( void )
void armmovie( void )//Never seen it though
void use( void )
void disarm( void )
void drop( void )//losing the item
to add an item:
add_item("script", &sequence, &frame);
&sequence = the sequence of the pic
&frame = the frame of the pic
Check the item-fst.c for an example.
If you don't mean any of these, be a bit more clear s'il vous plaƮt.
(Yes, it's French).
Change graphics: Paint Shop Pro or something (I'm not good with that. believe me.)
script: No big deal, just
void pickup( void )
void arm( void )
void armmovie( void )//Never seen it though
void use( void )
void disarm( void )
void drop( void )//losing the item
to add an item:
add_item("script", &sequence, &frame);
&sequence = the sequence of the pic
&frame = the frame of the pic
Check the item-fst.c for an example.
If you don't mean any of these, be a bit more clear s'il vous plaƮt.
(Yes, it's French).