Reply to Re: kill sound
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O.k., this is in start after the sounds load:
&look = playsound(56, 22050,0, 0, 0);
sound_set_survive(&look,1);
and this is in start1 and start2 just before the task is killed:
sound_set_kill(&look);
still doesn't kill it though.
(&look is a global I put in main)
&look = playsound(56, 22050,0, 0, 0);
sound_set_survive(&look,1);
and this is in start1 and start2 just before the task is killed:
sound_set_kill(&look);
still doesn't kill it though.
(&look is a global I put in main)