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June 2nd 2010, 02:33 AM
fairy.gif
ToKu
Peasant He/Him Austria
Think positiv. Say NO. 
Hi all,
I tried to make a challenging quest (the name is not by mistake) that is open to what you do and that does not have a fix 'do this and then do that'. Therefore it is up to the player to explore the world/forest. Most of the time you can run away of strong enemys - so don't give up
BTW the enemies do not come back when you killed them once.

A small tip: Don't cross the river until you have a sword!
Do everything to get the sword!
and the strength/defense/luck is random at the beginning. So if you are not happy with it - start again if you want to have it a little easier.

The quest should be clear: First find Yaztromo. He tells you that you have to find the two parts of the Warhammer. Two Goblins have these now. And then - it's like real life - go and search for it Nearly everything helps you to proceed (exept the bad stuff of course) in the quest.
There are a lot of strength and luck increasements. Not as bottles but ... So try to get stronger and everything is fine.

As to the Questlog: I have no clue what this is. Sounds to me like a series of hints! Are you really sure you are already that lost?

Yes this DMOD is finished - sorry for the houses and the hardness there. That's a PITA to get it straight. All other places should be ok.

Good luck and have fun playing this quest.

BTW: I finished the quest in ~3 hours with (1/1/1 A/D/L)