Reply to Re: Inspiration
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Synbi said: I've came up with many good story ideas while I wasn't really looking for them.
You can't really "force" inspiration. If you sit down and try to focus on coming up with an interesting story, chances are no matter how much you try, you'll end up with nothing, or something totally mediocre.
I find that impatience isn't the answer here. Having an open mind (not being too critical of your ability to came up with ideas, not being afraid to call some ideas bad and so on) rather is.
Amen to that! I think story-making also depends on how your' mind ticks. For me, I feel my mind lies dormant until it is pinged. One stimulus, though, and BOOM! it lights up like a city grid!
NOTE: Creative idea may be delayed by intoxication
Ed. I don't recall who said it, but one of those kick-ass dudes from Japan who you know you should listen to said that the best way to create a great game or story is to think about what you'd love to play or read - chances are that if you want it, so does everyone else.
You can't really "force" inspiration. If you sit down and try to focus on coming up with an interesting story, chances are no matter how much you try, you'll end up with nothing, or something totally mediocre.
I find that impatience isn't the answer here. Having an open mind (not being too critical of your ability to came up with ideas, not being afraid to call some ideas bad and so on) rather is.
Amen to that! I think story-making also depends on how your' mind ticks. For me, I feel my mind lies dormant until it is pinged. One stimulus, though, and BOOM! it lights up like a city grid!
NOTE: Creative idea may be delayed by intoxication
Ed. I don't recall who said it, but one of those kick-ass dudes from Japan who you know you should listen to said that the best way to create a great game or story is to think about what you'd love to play or read - chances are that if you want it, so does everyone else.