Reply to Re: D-Modding tips 'n tricks
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How exactly does &return; work? Reckon someone give give a quick explanations of the features of that variable? I seem to be unenducated in that department.
"You can give things fake brains to keep track of them. For example I needed to keep track of the positions of over 50 sprites, just gave them each a seperate brain number and found them again using get_sprite_with_this_brain."
How do you mean? You assign each sprite a brain using sp_brain(&sprite, ##)? Wouldn't this cause bad behaviour, though? And does it also work for higher numbers than actual brain numbers?
"You can give things fake brains to keep track of them. For example I needed to keep track of the positions of over 50 sprites, just gave them each a seperate brain number and found them again using get_sprite_with_this_brain."
How do you mean? You assign each sprite a brain using sp_brain(&sprite, ##)? Wouldn't this cause bad behaviour, though? And does it also work for higher numbers than actual brain numbers?