Reply to Re: Skip intro
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Remove this command from start-1.c
sp_brain(1, 1);
That will make sure that Dink stays a mouse pointer and therefore can't talk. You can set Dink to be Dink later by adding this command again. He will be a mouse pointer in the shape of Dink this way, but if you're going to make him invisible this isn't going to be important anyway.
sp_brain(1, 1);
That will make sure that Dink stays a mouse pointer and therefore can't talk. You can set Dink to be Dink later by adding this command again. He will be a mouse pointer in the shape of Dink this way, but if you're going to make him invisible this isn't going to be important anyway.