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April 18th 2010, 04:26 PM
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metatarasal
Bard He/Him Netherlands
I object 
Remove this command from start-1.c

sp_brain(1, 1);

That will make sure that Dink stays a mouse pointer and therefore can't talk. You can set Dink to be Dink later by adding this command again. He will be a mouse pointer in the shape of Dink this way, but if you're going to make him invisible this isn't going to be important anyway.