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Reply to Re: Contest: Non-combat D-mod

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April 9th 2010, 06:23 AM
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That still sounds like combat to me - Perhaps it's not in the strictest semantic sense, but just having the player run through screens filled with monsters instead of slaughtering them kind of kills the contest idea, in my opinion.

However, let's wait for SabreTrout to make the definite call on that.