Reply to Enemy Combat Scripting
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Well, I was working on Fate of Destiny today and got up to an area where I want to start testing some enemy scripts. But before I begin, I want to ask if any of you know if its possible to set an enemy to lock onto ANOTHER enemy if said target has a specific variable in place?
At first I'm hoping to get some simple enemies hunting enemies going in screens. Take the well known Grey Bonca from the main game for example. But my main goal in the end will have fully self-contained Battlefields where enemies can slaughter each other until one side remains, with one side being "allied" with Dink and unable to target him unless they get hit 3 times or so.
Anyway, that's it from me. Anyone care to share their insight?
At first I'm hoping to get some simple enemies hunting enemies going in screens. Take the well known Grey Bonca from the main game for example. But my main goal in the end will have fully self-contained Battlefields where enemies can slaughter each other until one side remains, with one side being "allied" with Dink and unable to target him unless they get hit 3 times or so.
Anyway, that's it from me. Anyone care to share their insight?