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March 24th 2010, 08:46 AM
goblinh.gif
mkbul
Peasant He/Him Greece
TPA~ 
It still doesn't work...lemme show you the new code:

void main(void)
{
sp_touch_damage(&current_sprite, -1);
}

void touch(void)
{
external("sink", "sink");
int &crap;
&crap = random(10,1);
int &hertz;
&hertz = random(15000, 18000);
if (&crap == 5)
{
playsound(35, &hertz, 0,0, 0);
}
wait(100000);
sp_touch_damage(&current_sprite, 0);
}