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I've made a sequence of 9 24-bit BMPs that I've loaded in dink.ini as sequence 36. When I tried to add it in script nothing appeared. I went to windinkedit + and I could see the sequence so I added it to a screen and saved. When I run the game it isn't there. It was still visible in the editor when I checked.
I then took one frame from the sequence and added to another dmod, to another sequence, and placed it on a screen with wde+ but when I start the game it still isn't there!
Is anyone familiar with this problem?
This is the images They are 300x100 pixels and as mentioned 24bit.
I then took one frame from the sequence and added to another dmod, to another sequence, and placed it on a screen with wde+ but when I start the game it still isn't there!
Is anyone familiar with this problem?
This is the images They are 300x100 pixels and as mentioned 24bit.