Reply to Re: New D-Mod: Three Amulets
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Heh, the game is like that too much already if you ask me. You'll have to leave something to the imagination of the player.
There was a wall with a crack in it in the third temple and Dink say something about it upon entering the screen. So why is it like that for the wall and not for the shallow water?
One thing that I somewhat regret in this dmod is the OPENswords.
There are five different and you get one chosen randomly, therefore the ending is too easy for some people and hard for some...
I didn't realise. It's probably best to let the player choose a sword then.
There was a wall with a crack in it in the third temple and Dink say something about it upon entering the screen. So why is it like that for the wall and not for the shallow water?
One thing that I somewhat regret in this dmod is the OPENswords.
There are five different and you get one chosen randomly, therefore the ending is too easy for some people and hard for some...
I didn't realise. It's probably best to let the player choose a sword then.