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Reply to Re: Gamestopping bug near the beginning

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January 25th 2010, 08:02 PM
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I know this is over 3 years old, but I've experienced the same thing. After looking into WinDinkEdit, I found out that the author of the D-mod simply made a mistake with the sprite code on where this symbol "}" is supposed to go. It looks like this-

{
say_stop("Hello!", 1);
wait(200);
say_stop("`5A good day to you to.", &current_sprite);
}
unfreeze(1);

When it should really look like this-

{
say_stop("Hello!", 1);
wait(200);
say_stop("`5A good day to you to.", &current_sprite);
unfreeze(1);
}

If you want to fix this dmod, just simply go to WinDinkEdit and put that symbol in the correct place.

Cheers.