Reply to Re: Skard Bug... Game crashes
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I just checked the source, and I can confirm it's not the "name of item/magic script too long"-bug that freedink has. Since all add_magic and add_item calls only use script names of 8 or less characters.
EDIT: also not the sp_custom bug, because sp_custom didn't exist when PQ got released.
EDIT2: If you're not running freedink, disregard this post (though it may still be useful for other people).
EDIT: also not the sp_custom bug, because sp_custom didn't exist when PQ got released.
EDIT2: If you're not running freedink, disregard this post (though it may still be useful for other people).