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Reply to Re: Bad potion script?

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December 31st 2009, 10:47 PM
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PaladinEmet
Peasant He/Him United States
The Truth is out there 
@magicman:
mo, because the script is in void talk(void), and runs whenever dink talks to the attached sprite

@exdeath:
what do you mean by 'it won't do anything when I talk to pick up the potion from a shelf.'? do you mean it won't say anything (in which case it looks like your global variable's off) or it just won't say what you want it to?