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December 31st 2009, 03:49 PM
dragon.gif
Patrunjelu
Peasant He/Him Romania
Rawr! 
Although it's been a while, the development of the project is still going on (kind of slow though). Two new screenshots:
Click1
Click2
Not much, they show the new inventory/magic spells screens which are completely hideable (I didn't like the original idea of the whole screen getting occupied by the inventory).
The girl there has a randomly timed routine and she is intented to be a barmaid. While not moving, she talks to drunka... ahem, customers. They are absent right now though.
As seen, rendering is now fully implemented in the engine. Dink is fully moveable and right now I'm working on object collisions. Afterwards, I plan on doing the work for the new dialogue panel, looting system, character sheet etc. Once all this is done, I'll release a tech demo (featuring only one screen ). Afterwards, I'll start working on the actual game content.
Everything runs fine till now

//note, most of the interface graphics, including the inventory/magic panel ones, will be modified in the actual release