Reply to Re: How to keep a sound play in the background?
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There is a way... I wouldn't attach the sound or the script to a sprite though, when you do that the sound fades when you get further away, so if you wanted wind blowing, you might want it to be consistant throught the screen.
Also, I don't see why there needs to be a random wait time, but you might have some purpose or reason for that.
Also, I don't see why there needs to be a random wait time, but you might have some purpose or reason for that.