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Reply to Re: How to keep a sound play in the background?

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December 18th 2009, 05:27 AM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
There is a way... I wouldn't attach the sound or the script to a sprite though, when you do that the sound fades when you get further away, so if you wanted wind blowing, you might want it to be consistant throught the screen.

Also, I don't see why there needs to be a random wait time, but you might have some purpose or reason for that.