Reply to Re: Why does Freedink crash here?
If you don't have an account, just leave the password field blank.
It's not like the debug tool provides any useful information.
Anyway, for 'The Scourger' I tracked down the problem. The problem is this command in START1.c:
add_item("item-flash",438,11);
As you can see it adds an item with the name item-flash. This name is 10 characters which causes Freedink to crash, renaming this item to item-flsh (9 characters) solves the problem. (I know I shouldn't use filenames over 9 characters, but it works in Windows... )
I will rename my item files for the next release of this DMOD to comply with the 8 character standard, but this also seems to be a bug that should be fixed...
I'm waiting to see if you guys find something similar for other DMODs as well.
Anyway, for 'The Scourger' I tracked down the problem. The problem is this command in START1.c:
add_item("item-flash",438,11);
As you can see it adds an item with the name item-flash. This name is 10 characters which causes Freedink to crash, renaming this item to item-flsh (9 characters) solves the problem. (I know I shouldn't use filenames over 9 characters, but it works in Windows... )
I will rename my item files for the next release of this DMOD to comply with the 8 character standard, but this also seems to be a bug that should be fixed...
I'm waiting to see if you guys find something similar for other DMODs as well.