Reply to Re: Kung-fu fighting!
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I would take a completely different approach here. Just put a little check in the pillbug script to check whether the pillbugs are dead and then run a different scipt with the &wiz information, something like this:
en-shdw2.c
And then you make a new script:
en-shdw2.c
void die(void) { if (get_sprite_with_this_brain(9,¤t_sprite) == 0) { spawn("newscript"); } }
And then you make a new script:
void main(void) { int &wiz = create_sprite(660, 114, 0, 581, 1); say("`9Ok, I've had enough of you!" , &wiz); <rest of commands> kill_this_task(); }