Reply to Re: Online, Multiplayer Dink
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Wow schnaps, that is the best idea I have heard all day! No, seriously. As well as some of DaVince's ideas, this could be alright.
I have been working on a server capable of handling clients and just wanted to see if it is worth it. Blackguard (Anyone remember him?) will probably be hosting the server for me, and if a client ever gets made it will be released for download.
Right now the features I am planning on are:
- Two player deathmatches
- Leveling/Ranks
- Chat (maybe)
- Registration (for profiles and stuff)
- Possibly, a web page (If I can persuade Blackguard into installing Apache + php)
- I might have varied game play modes (Like team deathmatch or capture the flag)
Any suggestions are welcome
I have been working on a server capable of handling clients and just wanted to see if it is worth it. Blackguard (Anyone remember him?) will probably be hosting the server for me, and if a client ever gets made it will be released for download.
Right now the features I am planning on are:
- Two player deathmatches
- Leveling/Ranks
- Chat (maybe)
- Registration (for profiles and stuff)
- Possibly, a web page (If I can persuade Blackguard into installing Apache + php)
- I might have varied game play modes (Like team deathmatch or capture the flag)
Any suggestions are welcome