The Dink Network

Reply to Re: Online, Multiplayer Dink

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
December 5th 2009, 11:39 PM
burntree.gif
Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
Wow schnaps, that is the best idea I have heard all day! No, seriously. As well as some of DaVince's ideas, this could be alright.

I have been working on a server capable of handling clients and just wanted to see if it is worth it. Blackguard (Anyone remember him?) will probably be hosting the server for me, and if a client ever gets made it will be released for download.

Right now the features I am planning on are:
- Two player deathmatches
- Leveling/Ranks
- Chat (maybe)
- Registration (for profiles and stuff)
- Possibly, a web page (If I can persuade Blackguard into installing Apache + php)
- I might have varied game play modes (Like team deathmatch or capture the flag)

Any suggestions are welcome