Reply to Dead Dink - spike tiles
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Can someone tell me how to set the properties in something lying on the ground thats invisible but when Dink walks over it he will die?
(I did it with a visable sprite and that works fine - but want him to croak if he walks over tiles with spikes? I have put something on the ground - made it invisible and tried the same damage etc in properties but it doesn't work - what am I missing? (Does it need scripted instead
(I did it with a visable sprite and that works fine - but want him to croak if he walks over tiles with spikes? I have put something on the ground - made it invisible and tried the same damage etc in properties but it doesn't work - what am I missing? (Does it need scripted instead