Reply to Re: Diablo
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You could look into my percent based life bar. It will make it so you always have a set bar for HP, and it also displays the numbers.
A few problems with that though..
You have to add a sprite with the script to every screen.
Seeing how your DMOD is already made, it could be a big pain. Or alternatively, mess around with the code so it loops checking for screen changes. I could help you with this if needed.
Also, considering that your DMOD will most likely have outrageous HP values, you may have to adjust the coordinates of the text so it won't overlap. But it should be fine if you don't exceed 9999 HP. On the other hand, it isn't ideal for a very low amount amount of HP either since the bar is so big and it takes a little while to drain down to size.
A few problems with that though..
You have to add a sprite with the script to every screen.
Seeing how your DMOD is already made, it could be a big pain. Or alternatively, mess around with the code so it loops checking for screen changes. I could help you with this if needed.
Also, considering that your DMOD will most likely have outrageous HP values, you may have to adjust the coordinates of the text so it won't overlap. But it should be fine if you don't exceed 9999 HP. On the other hand, it isn't ideal for a very low amount amount of HP either since the bar is so big and it takes a little while to drain down to size.