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Reply to Re: Updated D-Mod: SuperDink

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December 1st 2009, 03:02 PM
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TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
Yeah after releasing the D-MOD update I had noticed hardness errors too, Its some of the corners for some reason dont have there hardness set for some reason. I got my source for all this from the SKELETON provided 3 years ago, maybe something with it? I never touched the hardness on them, so not sure whats going on. I will defiintally be fixing alot of issues in version 4.0 but I can't promise anything anytime soon. So for now those hardness issues can be used as exploits, or a faster way to get from one map to another.

Also, in a newer update I will most likely have a simple storyline and some random silly chats and some sharing secrets. I just have not worked up an effort to do these updates right now as I am a very busy person and have too much to do and little time.