Reply to Re: Runaway
If you don't have an account, just leave the password field blank.
Now when the draw_status problem is solved I'll come with some information.
Screenshots:
http://img98.imageshack.us/img98/4702/runaway.jpg
http://img190.imageshack.us/img190/8782/runaway2copy.jpg
http://img132.imageshack.us/img132/3074/runaway3edited1.jpg
Story:
I'm not gonna tell you
(You can find the first part of it in my intro though, wich is somewhere on this forum.... )
Ideas
I'm going to add some more effort in the scripting this time.
I'm thinking about Zelda-inspired puzzles like switches you have to pull and blocks to push an put on a button.
I'll add new weapons and spells (Atleast one each) and make some more interesting scripted bosses.
Monsters will have a small chanse of dropping swords and potions or other items that you can use or sell.
Screenshots:
http://img98.imageshack.us/img98/4702/runaway.jpg
http://img190.imageshack.us/img190/8782/runaway2copy.jpg
http://img132.imageshack.us/img132/3074/runaway3edited1.jpg
Story:
I'm not gonna tell you
(You can find the first part of it in my intro though, wich is somewhere on this forum.... )
Ideas
I'm going to add some more effort in the scripting this time.
I'm thinking about Zelda-inspired puzzles like switches you have to pull and blocks to push an put on a button.
I'll add new weapons and spells (Atleast one each) and make some more interesting scripted bosses.
Monsters will have a small chanse of dropping swords and potions or other items that you can use or sell.