Reply to Re: Runaway
If you don't have an account, just leave the password field blank.
Now when the draw_status problem is solved I'll come with some information.
Screenshots:
http://img98.imageshack.us/img98/4702/runaway.jpg
http://img190.imageshack.us/img190/8782/runaway2copy.jpg
http://img132.imageshack.us/img132/3074/runaway3edited1.jpg
Story:
I'm not gonna tell you
(You can find the first part of it in my intro though, wich is somewhere on this forum....
)
Ideas
I'm going to add some more effort in the scripting this time.
I'm thinking about Zelda-inspired puzzles like switches you have to pull and blocks to push an put on a button.
I'll add new weapons and spells (Atleast one each) and make some more interesting scripted bosses.
Monsters will have a small chanse of dropping swords and potions or other items that you can use or sell.
Screenshots:
http://img98.imageshack.us/img98/4702/runaway.jpg
http://img190.imageshack.us/img190/8782/runaway2copy.jpg
http://img132.imageshack.us/img132/3074/runaway3edited1.jpg
Story:
I'm not gonna tell you

(You can find the first part of it in my intro though, wich is somewhere on this forum....

Ideas
I'm going to add some more effort in the scripting this time.
I'm thinking about Zelda-inspired puzzles like switches you have to pull and blocks to push an put on a button.
I'll add new weapons and spells (Atleast one each) and make some more interesting scripted bosses.
Monsters will have a small chanse of dropping swords and potions or other items that you can use or sell.