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September 24th 2009, 09:22 AM
custom_iplaydink.gif
iplaydink
Peasant He/Him Sweden
Hmm.. 
It doesn't work. The Sprite doesn't appear at all. When i change brain to 6, reapeat, the first frame appear but the seq doesn't run.

void use(void)
{
say("Cure!!", 1);
int &dinkx = sp_x(1,-1);
int &dinky = sp_y(1,-1);
create_sprite(&dinkx,&dinky,7,890,1);
&life += 5;
&life += &magic;
If (&life > &lifemax)
{
&life = &lifemax;
}
playsound(24,22050,0,0,0);
&magic_level = 0;
draw_status();

}