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February 24th 2003, 04:02 PM
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If you want someone else to change into a bonca, just use the commands sp_base_walk() yadda yadda, can't remember the exact syntax, but check out easy dinkc for a big list of em, and just set the idle and walk and attack sequences to those of the bonca

If you want to change dink, use the same meathod as changing to dink with a weapon - overwrite the dink graphics with those of the boncas. Check the item-sw1.c script for that, its towards the bottom, load_graphics_now i believe...if you can't find it just ask again and i'll hunt it down for you to copy paste, but you learn best experimenting, exploring etc...thats how i did it