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August 9th 2009, 09:36 AM
dragon.gif
Patrunjelu
Peasant He/Him Romania
Rawr! 
I have started working on a little project using XNA and C# but I realised that I don't have the time I would normally need to get the artwork done (and I lack talent as well) and I don't really want to take the artwork from this game and put it together with the artwork from that game. But then I had an idea:
What if I used the artwork from Dink (I could also modify it to look better) to make an open-source new dink project?
If you want, we could all work together on the main plot and make this the "nevercoming" dink 2
I will soon post a tech demo of my project using Dink artwork.
Some features:
~ The map won't be split into pieces. It will be one big scrolling map (except for the houses, probably).
~ There will be a quest log and a more complex inventory/stats screen.
~ New trade screen.
~ & more (we're not limited at all )
So, what do you think?

One more thing regarding XNA: It will make it possible for us to port the game on Xbox360.