The Dink Network

Some more questions

Pilgrim's Quest

January 23rd 2003, 10:25 AM
anon.gif
Al
Ghost They/Them
 
I have been through the whole game but I think I missed some stuff so I am going back through it. One thing, what about the stairs in the village Shaman's house and in the potion lady's house and in the ice queen castle. Anyway to use them. Also, is there anywhere to fight the dragon in this level?

Thanks again
January 23rd 2003, 03:46 PM
anon.gif
Al
Ghost They/Them
 
Well, I see that I cannot get to the dragon here so I have a different question now Why would the weapons cost so much at the beginning? Is there a faster way of collecting money? Any way to open the numerous chests that are around?
January 23rd 2003, 03:57 PM
old.gif
Kat
Peasant She/Her Canada
We can out-drink most Americans! 
: Well, I see that I cannot get to the dragon here so I have a different question now  Why would the weapons cost so much at the beginning?  Is there a faster way of collecting money?  Any way to open the numerous chests that are around?

No to everything, good old SimonK likes to drive us crazy with his dmods, of course I didn't have far to go >^..^< (Keep up the Good Work SimonK!!! )
January 24th 2003, 02:57 AM
custom_simon.gif
SimonK
Peasant He/Him Australia
 
: : Well, I see that I cannot get to the dragon here so I have a different question now  Why would the weapons cost so much at the beginning?  Is there a faster way of collecting money?  Any way to open the numerous chests that are around?

: No to everything, good old SimonK likes to drive us crazy with his dmods, of course I didn't have far to go         >^..^<   (Keep up the Good Work SimonK!!!     )

The Dragon realm has entrances in both Port Town and the End world. But you can only use one entrance (ie if you enter in Port Town, then the entrance in End World takes you somewhere else)

As for the weapons costing so much... no more than the standard price in the original game (with some modifications...) But the newer, stronger weapons cost more... but enemies later on give more gold... hopefully it is balanced enough. Most chests open on being hit. Some barrels don't and some chests don't but Dink usually says something when he hits those.

My dmods drive people crazy? Oh well... I'm thinking of putting in multiple options in Necromancer...

ie

Riddles or not option

Bawdy (smutty/childish/immature call it what you will) or not option

Difficulty level

Dum de dum de dum....