Demo for my first d-mod "Dark Moon Rising"
The game is consist of many scenarios from a great war, and you control different people/things through the timeline of the war. For the demo, I think putting the prologue and first scenario (or maybe the first two)in the demo is the right way to go.
Any suggestions?
Any suggestions?
: The game is consist of many scenarios from a great war, and you control different people/things through the timeline of the war. For the demo, I think putting the prologue and first scenario (or maybe the first two)in the demo is the right way to go.
: Any suggestions?
Make it funny, make it difficult without relying on tough combat too much, use good betatesters and most importantly, finish it!
: Any suggestions?
Make it funny, make it difficult without relying on tough combat too much, use good betatesters and most importantly, finish it!

: Make it funny, make it difficult without relying on tough combat too much, use good betatesters and most importantly, finish it!

I do not intend to make this d-mod funny, as it is a serius game. There will not be too much tough comnbat, but it will certainly be challenging!
I will finish it hopefully, but as other Dinkers have said to me, the first d-mod is often a learning experience, and most people have not released their first game. So we will have to wait and see.
