Hardness
How do you make a sprite hard in a script?
sp_hard(&object, 0);
But you'd also need to do a draw_hard_map();
In some other thread it says that draw_hard_sprite(&object); only adds hardness so that could be used as well, in this case.
In some other thread it says that draw_hard_sprite(&object); only adds hardness so that could be used as well, in this case.