help with dmod
Can someone good at making dungeons and towns give me some ideas. I have a lot of ideas and stories to put in my dmod but not much ideas towards structure.
It shouldn't be hard: for example, if your town is near farms and cattle, you should theme your town by adding a shop with farming tools, a butcher and a storage room for the grain etc. If you need dungeons which are story related, you should ask yourself why are the dungeons there and what theme should they have?
Yeah, I guess. But the default graphics are pretty plain. Could I be able to make my DMOD and send it to someone to make the graphics better?
Try to do them yourself. I thought that mapping was very difficult and boring but found out that it is better than scripting (except tile hardness editing but that also has become easy with windinkedit). Dungeons are quite easy and they look fabulous with the original graphics but you can change them in paint. So try to do the thing yourself.
Yeah well my map is turning out bad. There is just some places where I need completely new graphics. Maybe I'm being a bit too perfectionist, but the sprites i put in aren't looking too good. I really should make my own but blender is dang hard to adapt to.
Try out BlendTut. It helps. I am using 3D Studio max 3.1 for making the graphics. I have finished some of the houses with it.
How do you do that non-sprite, non-tile hardness, the one you use for the outside of houses and such?
Press H and then E to into the hardness tiles
