The Dink Network

Editor

August 7th 2004, 12:57 PM
wizardb.gif
merlin
Peasant He/Him
 
Of course an editor accompanies Windemere. I'm wondering what features would be nice for it to have? Any suggestions (I don't care if something is already in WDE - suggest it anyway)?

EDIT: Oops. This should probably go in Development or something.
August 7th 2004, 01:02 PM
fairy.gif
Glennglenn
Peasant He/Him Norway
GlennGlenn doesn't want a custom title. 
i know i know. make a function that merge tiles togheter
August 7th 2004, 01:32 PM
wizardb.gif
merlin
Peasant He/Him
 
How would that help? Windemere is tile-based after all.
August 7th 2004, 02:25 PM
wizardb.gif
Kyle
Peasant He/Him Belgium
 
Better hardness editing!! Being able to draw the edges of the hardness with the mouse would ROCK!

Or perfect the original vertex point hardness editing.
August 8th 2004, 02:03 PM
custom_magicman.gif
magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
Depth-dot + hardbox-editing of course, and maybe a built-in sprite-replacer would be cool.