WGP
Okay, I have a question for you developers and graphics makers.
Windemere's Graphics are in a .wgp pack format (WGP = Windemere Graphics Pack. Ay, I'm so clever!), which is basically a compressed Unix Tar file. On the other hand, this means they can be not only made easily, but extracted easily. So the question is this: Would you like to have your graphics readily-available, or would you prefer graphics in an encrypted, but harder-to-extract, format?
Windemere's Graphics are in a .wgp pack format (WGP = Windemere Graphics Pack. Ay, I'm so clever!), which is basically a compressed Unix Tar file. On the other hand, this means they can be not only made easily, but extracted easily. So the question is this: Would you like to have your graphics readily-available, or would you prefer graphics in an encrypted, but harder-to-extract, format?
Most (if not all) graphics will be .png format, which is basicly a zipped .bmp that is readable. When they are packed into an encrypted file, how much more compact are they?
If it brings down the file size a lot, that may help. Otherwise I'm thinking more access is better, but if wmod authors make modifications, they'll need to know to pack the modified graphics with thier mod.
If it brings down the file size a lot, that may help. Otherwise I'm thinking more access is better, but if wmod authors make modifications, they'll need to know to pack the modified graphics with thier mod.
Compacting them saves up to 5-10% on a .png file. And reading compacted files from a .wgp file is done on-the-fly (or at least as close to on-the-fly as it can get). Encrypted files are/will be compressed using the same method to acheive the same ratios. What I was really shooting for here is if authors would mind the whole word accessing their graphics extrememly easily.