Strange times, strange things... HELP!!!
This happened in my (maybe) upcoming D-mod, Chores. In a certain room, along with the other furniture, there's a shelf with food. In editor it looks all neat and fine, but in the game all of the food disappear, leaving strange 'v'-like marks, like those in Windows' tick boxes! Nothing should be wrong in the sprite attributes, I tried preloading the sequence but didn't help. Any geniuses to figure out what's causing it?
Ok, that is very weird. WHat editor are you using? It is also possible direct x is fuggin up. Without seeing the d-mod I doubt anyone can be any help.
"leaving strange 'v'-like marks, like those in Windows' tick boxes!" The curse of Bill!
The marks themselves are NOT included in your d-mod or in the original Dink, right? Because, if they are you could have set the pseq or pframe to something else. Or maybe given them a base_walk or a repeat sequence or whatever. Check your attributes and if that's not it and they're truly the Windows checkbox markers than I also think its Direct X.
Those marks were truly Windows checkbox markers, I have no slightest idea how those got there. The problem was fixed when I deleted the 'food' sequence from my D-mod's graphics folder. You see, I am using the really great winter graphics pack.