Enemy pack
I have been downloading a lot of graphic packs and now I were thinking if it was a good idea to make one graphics pack with all enemy graphics including scripts you can download here, cause some have the scripts in a source file and the ini lines in the d-mod itself and it takes a lot of time to download all graphics packs, just an idea...
while that would probably be a good idea, i doubt that it would be allowed. look at the submitting page. it says that you can't send a pack of files that already exist on the dink network.
I think he means repacking the existing packs into one package, an easier download than x seperate packs.
...which is still not permitted, as far as I can tell. From the Submitting page:
Do not send a 'pack' of files that already exist on The Dink Network... for example, do not zip up the entire Friends Beyond Trilogy and submit it.
Do not send a 'pack' of files that already exist on The Dink Network... for example, do not zip up the entire Friends Beyond Trilogy and submit it.
I think smaller packs are better than one large pack - but that's mainly because I'm on dial up....
It's like the 374 midi pack download... I barely open it and will probably trash the file. Too many choices for me.
And speaking of packs... I should jump on my old (almost defunct) laptop and zip up the Skard and Cthunik pack form PQ, the Air/Water/Earth/Tree spirit pack (with Basilisk and mermaid...)
And if I've managed to extract the digit that far, why not pull the whole thing out and come clean and finish the PQ source project (with roadmap) and release that...
But laziness is creeping over me again...
Ah... these bursts of useful energy never last long enough.
It's like the 374 midi pack download... I barely open it and will probably trash the file. Too many choices for me.
And speaking of packs... I should jump on my old (almost defunct) laptop and zip up the Skard and Cthunik pack form PQ, the Air/Water/Earth/Tree spirit pack (with Basilisk and mermaid...)
And if I've managed to extract the digit that far, why not pull the whole thing out and come clean and finish the PQ source project (with roadmap) and release that...
But laziness is creeping over me again...
Ah... these bursts of useful energy never last long enough.