tile animation timing
Is it possible to change the tile animation timing interval in DinkC?
Does anyone know the specific timing that currently exists for the shoreline and the fire tiles?
Does anyone know the specific timing that currently exists for the shoreline and the fire tiles?
I do not believe it's possible. According to magicman the fire tiles change every 100ms.
For the water tiles, they are on a random timer that varies between 0 and 2 seconds.
Some approximate behaviour would involve the use of map_tile() or load_tile() with a timer script.
For the water tiles, they are on a random timer that varies between 0 and 2 seconds.
Some approximate behaviour would involve the use of map_tile() or load_tile() with a timer script.