The Dink Network

decompile

June 14th 2003, 01:00 PM
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glennglenn
Peasant Male Norway steam
GlennGlenn doesn't want a custom title. 
is there any way to decompile d files
June 14th 2003, 02:08 PM
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WC
Peasant Male United States
Destroying noobs since 1999. 
yeah, with a decompiler, but the decompiler was never released...maybe I should write one..
June 14th 2003, 02:58 PM
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you don't have to wait for WC,
I'll make sure you have it in 3 days.
June 14th 2003, 06:21 PM
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WC
Peasant Male United States
Destroying noobs since 1999. 
Acctually, I just wrote one (dos based, I will make a windows one here in a few), but I wont distribute it.
June 16th 2003, 01:38 PM
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Phoenix
Peasant Male Norway steam
Back from the ashes 
I've written one, I know Beuc wrote one, Gary Hertel wrote one, and there were probably others who did. It's not a new phenomenon, but it's, I guess, an unwritten law in the community that says that decompilers of .d files shouldn't be released and/or distributed.
June 16th 2003, 01:51 PM
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Kyle
Peasant Male Belgium
 
That's right. If you can make it yourself, good for you. If you can't, too bad. Unless of course you lose your own .c files when you forgot you couldn't open .d files (guilty of doing so the first year of my d-mod making career).
June 16th 2003, 02:21 PM
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Binirit
Peasant Female
 
What's all this mystery stuff about 'if you can't make it you can't have mine'?
I don't think I'll ever be smart enough - or interested - to make a decompiler, but what if I couldn't make one but needed one?
June 17th 2003, 02:41 PM
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Phoenix
Peasant Male Norway steam
Back from the ashes 
I'd give you mine if you needed it, like .d-ed your dmod and stored it somewhere, then lost the original .c-s. Or maybe have you send me the .d-s, and then send you the decompiled .c-s left, hehe.
June 18th 2003, 01:24 AM
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Binirit
Peasant Female
 
Oh, that's nice of you Phoenix.
You know what? I'll just stick to .c files!
June 18th 2003, 05:59 AM
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Phoenix
Peasant Male Norway steam
Back from the ashes 
Was gonna suggest that actually. .d-ing your dmod is useless really. Many people can still access the files (due to decompilers) and it's harder for others to see what you've done if you .d the files. Another advantage is that we don't have to get all those annoying source packs people sometimes give out a while after the dmod has been released.