The Dink Network

help me please

June 12th 2003, 11:28 AM
fairy.gif
glennglenn
Peasant He/Him Norway
GlennGlenn doesn't want a custom title. 
when you use vision and make a bridge come from when it equals to 1. but how do you get the hardness to diseaper where the bridge is
June 12th 2003, 11:32 AM
fish.gif
Binirit
Peasant She/Her
 
Got this from a tutorial, but I don't know which one. Anyway...

If you want to add a bridge all you have to do is to "Delete" the hardness from where you want the bridge to start, and from where you want the bridge to end. Next you have insert the sprites for the bridges, set their hardness to 1, and "depth que" to -10. Also you have to add sprites on the sides of the bridge so that you can’t walk onto the water. If you're smart you'll set these sprites "Type" to 2 (invisible).
If you're adding a horizontal bridge then the railing should not have the "depth que" set to -10, or you'll be able to walk on top of it.

How do I make a bridge that works right?
First get into hardness-tile-edit-mode and copy an empty tile over the edge of the water where the bridge crosses. Now Dink can walk across, but once he is on the bridge he can also walk out into the water. So you need to put either hard tiles or hard sprites on the sides. I find sprites work better.