This seems like something you guys would have made, even though you didn't make it.
This seriously seems like the result of a copy of Frogger washing up on the shore in front of a Dinker. It doesn't even look like it was made by the Wesnoth guys until you look at the coding.
And no, I'm not dead, drunk or downright lazy. I've had other plans to keep me busy. Disregard the last two sentences if you didn't notice my absence.
And no, I'm not dead, drunk or downright lazy. I've had other plans to keep me busy. Disregard the last two sentences if you didn't notice my absence.
Still a tease I see EvilEarl, that wee froggy game looks like fun but its a mac os
...and maybe SOME of us noticed your absence, maybe, in some small way... possibly, tho, probably not, can't say for sure...

...and maybe SOME of us noticed your absence, maybe, in some small way... possibly, tho, probably not, can't say for sure...

froggy game looks like fun but its a mac os
Linux and Windows, too. The Mac and iPhone versions are just the recent results.
Linux and Windows, too. The Mac and iPhone versions are just the recent results.
http://www.frogatto.com/source
Please note: the source code (C++) is GPL, however, all content that differentiates Frogatto as a game is private. We encourage people to use our engine to make new games, but we don’t want our content used to make modifications of Frogatto.
Meh, what kind of language is that?
Please note: the source code (C++) is GPL, however, all content that differentiates Frogatto as a game is private. We encourage people to use our engine to make new games, but we don’t want our content used to make modifications of Frogatto.
Meh, what kind of language is that?

Please note: the source code (C++) is GPL, however, all content that differentiates Frogatto as a game is private. We encourage people to use our engine to make new games, but we don’t want our content used to make modifications of Frogatto.
Meh, what kind of language is that?
I meant the markup language within the engine itself, it's a modified offshoot of WML with a formula language inside that.
Meh, what kind of language is that?
I meant the markup language within the engine itself, it's a modified offshoot of WML with a formula language inside that.