Help!! (please) : )
Im using dinkedit and ive made made a script that fades out, warps to another screen and then fades back in. however, after its loaded the new screen it refuses to fade back :/ Can anyone help please? Ill put the code here:
{
fade_down();
fill_screen(0);
say("Several hours of frantic doggy-paddle later...", 1000 sprite);
wait(5000);
&player_map = 3;
sp_>
1, 314);
sp_y(1, 125);
load_screen();
draw_screen();
fade_up();
}
{
fade_down();
fill_screen(0);
say("Several hours of frantic doggy-paddle later...", 1000 sprite);
wait(5000);
&player_map = 3;
sp_>

sp_y(1, 125);
load_screen();
draw_screen();
fade_up();
}
: Im using dinkedit and ive made made a script that fades out, warps to another screen and then fades back in. however, after its loaded the new screen it refuses to fade back :/ Can anyone help please? Ill put the code here:
: {
: fade_down();
: fill_screen(0);
: say("Several hours of frantic doggy-paddle later...", 1000 sprite);
: wait(5000);
: &player_map = 3;
: sp_>
1, 314);
: sp_y(1, 125);
: load_screen();
: draw_screen();
: fade_up();
: }
Sure, place this:
script_attach(1000);
before you go to the next screen, so the script would be:
{
fade_down();
fill_screen(0);
script_attach(1000);
//here's the rest of the script
//Then don't forget to do this:
kill_this_task();
}
: {
: fade_down();
: fill_screen(0);
: say("Several hours of frantic doggy-paddle later...", 1000 sprite);
: wait(5000);
: &player_map = 3;
: sp_>

: sp_y(1, 125);
: load_screen();
: draw_screen();
: fade_up();
: }
Sure, place this:
script_attach(1000);
before you go to the next screen, so the script would be:
{
fade_down();
fill_screen(0);
script_attach(1000);
//here's the rest of the script
//Then don't forget to do this:
kill_this_task();
}