The Dink Network

Skip intro

April 18th 2010, 04:09 PM
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iplaydink
Peasant He/Him Sweden
Hmm.. 
I want the player to be able to skip the intro by pressing the end-key, but keys doesn't work while dink is frozen... I could make keep dink unfrozen and invisible during the intro and have a dummy acting him instead but that would make a yellow text appear at the screen if the player pressed space. Is there a way to disable dink's talk when space is pressed or make the keyboard commands work while dink is frozen?
April 18th 2010, 04:26 PM
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metatarasal
Bard He/Him Netherlands
I object 
Remove this command from start-1.c

sp_brain(1, 1);

That will make sure that Dink stays a mouse pointer and therefore can't talk. You can set Dink to be Dink later by adding this command again. He will be a mouse pointer in the shape of Dink this way, but if you're going to make him invisible this isn't going to be important anyway.
April 18th 2010, 04:50 PM
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iplaydink
Peasant He/Him Sweden
Hmm.. 
Thanks, I'll try it tomorrow
April 19th 2010, 12:35 AM
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ExDeathEvn
Peasant He/Him New Zealand rumble
"Skinny Legend" 
You could always just add the Skip button from PotA, like Striker did for BftG.