Stone of Balance
Released: | April 8th, 2024 |
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File Size: | 33.76 MB |
Downloads: | 43 |
Release Notes: | Removed punch sound when using Hammer of Truth Fisherman in story 2 able to give pick Hammer of Truth works on Bonca farmer in Story 3 Added kill_this_task() to all spawned scripts added xsave2.dat to xsave7.dat files at dmod level for Story starts |
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Released: | April 6th, 2024 |
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File Size: | 33.74 MB |
Downloads: | 17 |
Release Notes: | This fix is a tweak of the Hammer of Truth to remove the multiple hammers bug if you rapidly press CTRL key as the hammer returns, as well as frozen Dinks staying on screen. The genie reward of +4 defense works The 3.01 fix of being able to exit the Castle during the cut scene is in this release too |
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Released: | April 1st, 2024 |
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File Size: | 33.74 MB |
Downloads: | 11 |
Release Notes: | should fix the glitch of being able to escape Castle in Story 1 Also adjusted the "inn sign" graphic to remove a few white pixels |
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Released: | March 31st, 2024 |
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File Size: | 33.74 MB |
Downloads: | 33 |
Release Notes: | This is the redux version of Stone of Balance, not sure what version to call it... I guess 3.00 Many tweaks, a few new midi and sound files plus quite a few new graphics. Overall story has not changed, just have added more clues and less running around overall, added 'good' ending to the Land of Reverence story - plus adjusted some of the adult content, addressing Tim's comments from his book. See the SOB_REDUX.txt file for more details. If nudity and sex are not something you want in a DMOD, then I'd recommend you skip this one. Included are saved games from my playthroughs while testing this version, in case you just want to play only a particular area of the DMOD. These are for the start of each new story - from lands 2 to 7. They are at the DMOD folder level as well as in a folder "storyStarts", save2.dat to save7.dat - so immediately accessible as well as able to be copied across if required. Script files are in .c not .d, new graphics have not been dir.ff. There is a preload_seq weirdness in DinkHD for the crawling through a hole graphics - I added two more bmps for this so Dink's feet go completely inside the hole. I don' see this when using freedink. I've tested this mainly using DinkHD on a PC, but have also tested through on freedink. Not tested in mobile versions or the web based one, hopefully nothing weird in either of these methods of play, if there are please post on the Dink Network letting me know what platform the error occurred on. I have not updated the walkthru txt file... |
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Released: | February 29th, 2004 |
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File Size: | 7.81 MB |
Downloads: | 3164 |
Release Notes: | v2.14b |
Play: | Play this D-Mod right now in your web browser! (More Info) |