Hello, this is a potion system that works on percentages for health restoration rather than fixed values. As your health/level increases, so does the cost and effectiveness of a potion. This would typically be suited to a larger dmod, or one with heavy levelling. It uses the potion bag from the Potion Bag System file. Use the scripts for whatever you would like.
|Released:||February 21st, 2010|
|File Size:||512.57 KB|
|Release Notes:||This is a small maintenance release that fixes the rather fatal bug that caused all potions to heal you completely. Thank you to the kind Anonymous on the forums who notified me of this. I had entered some fixup lines (you can't have greater than your maximum life) before I packaged it without testing and had copypastad them to the other relevant files. Otherwise it is the same.|